Wednesday, March 11, 2009

New patch 3.1 notes

I know they're all over the internet, but I thought I'd list the current Warlock changes. These are of 3/6/09, and chances are, things will be changed before the final release.

  • Curse of the Elements (Rank 5): Increased to 13% spell damage, up from 10%.
  • Curse of Recklessness has been removed.
  • Curse of Weakness: Now also reduces the armor of the target by 5%.
    Drain Soul: Each time Drain Soul deals damage to a target which can grant experience, it now has a chance to generate a Soul Shard.
  • Enslave Demon: Spell haste penalty reduced by 10%, Melee haste penalty reduced by 10%.
  • Doomguard: Cooldown reduced to 30 minutes, down from 60 minutes. Damage reduced approximately 30%, and health reduced approximately 30%.
  • Warlocks now innately have an increased 10% spell hit chance on the Enslave Demon spell.
  • Fire Shield (Imp): You can now cast this ability on raid members, rather than party members.
  • Ritual of Summoning: The summoning of the initial portal is now instant cast, down from 5 seconds.
  • Soul Shard: This item now has a maximum count of 32 in inventory.
  • Voidwalker: The health bonus on this pet has been reduced from 60% to 10%.


Talents

Affliction

  • Eradication: Whenever you deal damage with Corruption, you have a 6% chance to gain the Eradication effect. The Eradication effect increases your spell casting speed by 6/12/20% for 10 seconds.
  • Haunt: Now only increases your shadow damage-over-time on the target. (No longer includes non-Shadow damage over time spells.)
  • Immolation and Unstable Affliction are now in the same exclusive category (both damage over time effects cannot be present at the same time by the same caster on a target).
  • Malediction: No longer increases the effect of Curse of the Elements, but now also increases the periodic critical strike chance of your Corruption and Unstable Affliction spells by 3/6/9%.
  • Pandemic: This talent has been reduced to a 1-point talent, now grants your Corruption and Unstable Affliction the capability to critically hit.
  • Shadow Embrace: Now only increases the damage done by your shadow damage periodic spells.
  • Siphon Life: The Siphon Life spell has been removed. Siphon Life now causes your Corruption spell to instantly heal you for 40% of the damage done. In addition, the damage done by your Corruption, Seed of Corruption and Unstable Affliction damage over time effects is increased by 5%.
  • Soul Siphon re-designed: Increases the amount drained by your Drain Life and Drain Soul spells by an additional 3/6% for each of your Affliction effects on the target, up to a maximum of 9/18% additional effect.
  • Suppression: Now increases spell hit for all of your spells.
Demonology
  • Demonic Empathy has been removed.
  • Demonic Empowerment: This talent spell now has a unique spell effect.
  • Demonic Sacrifice: This talent has been removed.
  • Fel Synergy has been moved to tier-1. No longer increases Intellect, Stamina and damage of your summoned demon.
  • Improved Enslave Demon talent removed.
  • Mana Feed: This talent is now a 1-point talent, down from 3-points. Now is the 21-point talent in Demonology. Now grants 100% mana return to your pet, up from 33/66/100%.
  • Master Conjuror: Increased from 15/30% up to 150/300%.
  • New Talent: Decimation: When you Shadowbolt or Incinerate a target that is at or below 35% health, your next Soulfire cast time is reduced by 30/60% and costs no shard. Lasts 10 sec.
  • New Talent: Nemesis: Reduces the cooldown of your Demonic Empowerment, Metamorphosis, Soulstone and Fel Domination spells by 10/20/30%.

Destruction

  • Aftermath re-designed: Increases the periodic damage done by your Immolate by 3/6%, and your Conflagrate has a 50/100% chance to daze the target for 5 sec.
  • Backlash has been moved up to tier-5, up from tier-7. Now requires Intensity (pre-req).
  • Cataclysm: Now reduces the mana cost of Destruction spells by 4/7/10%. No longer increases the chance to hit.
  • Conflagrate: Spell now works similar to Swiftmend, consuming an Immolate or Shadowflame effect on the target and dealing damage based on the strength of that effect. Reduced to a single rank.
  • Improved Immolate: Now increases the damage done by your Immolate by 10/20/30%, rather than just the direct damage.
  • Improved Shadow Bolt: Now increases the damage done by your Shadow Bolt spell by 1/2/3/4/5%, and causes your target to be vulnerable to spell damage, increasing spell critical strike chance against that target by 1/2/3/4/5%. Effect lasts 30 sec.
  • Improved Soul Leech: Now has a 50/100% chance to proc Replenishment.
  • Molten Core: This talent has been moved to Demonology (Tier 8).
  • New Talent: Molten Skin: Reduces all damage taken by 2/4/6%.
  • Pyroclasm re-designed: Now increases your Shadow and Fire spell power by 2/4/6% when you critically hit with Searing Pain or Conflagrate. Lasts 10 sec. Also moved down to tier 7, down from tier-5.

New Glyphs

  • Glyph of Chaos Bolt: Reduces the cooldown on Chaos Bolt by 2 sec.
  • Glyph of Demonic Circle: Reduces the cooldown on Demonic Circle by 4 sec.
  • Glyph of Haunt: The bonus damage granted by your Haunt spell is increased by an additional 3%.
  • Glyph of Life Tap: When you use Life Tap, you gain 20% of your spirit as spell power for 20 sec.
  • Glyph of Metamorphosis: Increases the duration of your Metamorphosis by 6 sec.
  • Glyph of Shadowflame: Your Shadowflame also applies a 70% movement speed slow on its victims.
  • Glyph of Soul Link: Increases the percentage of damage shared via your Soul Link by an additional 5%.

That's all I have time for now. Later, I'll come back and comment on some of these potential changes.

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